Fleishman Hillard asked Brave to conceptualise, design and build a game that would entertain and educate users about the benefits and opportunities of waste management for the Recycling and Economic Development Initiative of South Africa (REDISA)
Brave created a progressive, roleplaying game that lets players choose a character and enter the waste stream industry as a waste-picker. By playing the game and moving up the levels, the player’s character ultimately ends up running a waste management and recycling empire. There are missions to accept, and perils to dodge along the way, so players need to discover how to overcome rabid dogs, wasps, clouds of pollution, acid rain, and zombie rats.
The game was developed using Unity, and features original illustrations, and multiple levels of difficulty.